Rider Transform
Upload a photo and you can create a cool transformation animation.
Prompt
Use the character in @Image1 as the exact reference for the protagonist’s face and overall appearance. Strictly maintain full visual consistency with the original character, including facial proportions, face shape, skin texture, hairstyle, and overall aura. Do not beautify, stylize, redesign, or alter the character in any way. The initial state must match the original image exactly — clothing, hairstyle, and overall styling must remain unchanged. Only natural dynamic movement (such as wind blowing) is allowed; no clothing replacement or additional accessories may be added. The overall visual style should be cold-toned, realistic dark sci-fi, emphasizing parasitic corruption and the uncontrollable feeling of unknown energy. The atmosphere should feel oppressive, unsettling, and intensely uncomfortable. The setting is an empty outdoor environment or abandoned industrial area under overcast skies, with a gray, cold atmosphere and strong winds continuously blowing the character’s clothes and hair. The scene opens with a medium shot from a fixed camera angle slightly to the side (approximately 30–45 degrees). The camera quickly pushes in and transitions to a frontal view while maintaining a continuous single take with no cuts. The character begins with their head lowered and body motionless except for slight trembling. Suddenly, they raise their head with an expression of obvious pain and suppression, breathing heavily. Their right hand violently grabs the core device at their waist as they whisper in a restrained voice: “HENSHIN.” The waist device is an embedded matte-metal structure with a subtle, minimalist design and no decorative elements. At its center is an irregular energy core that suddenly pulses with intense light. The transformation process is a short but extremely violent explosive corruption sequence. Dark red and black energy rapidly spreads from the core throughout the body. Black biomechanical structures violently grow and tear across the body and clothing, quickly engulfing them. The transformation is accompanied by visible agony: the body arches, muscles tense, and movements become uncontrollable. Black mist and particles erupt outward in shockwave-like bursts before rapidly retracting and clinging back onto the body. The process is fast but not instantaneous, emphasizing the pain of forced reconstruction. Visual effects should feature high-contrast dark red flashes intertwined with flowing black energy streams, accompanied by deep low-frequency rumbling and intermittent mechanical distortion sounds. Energy pulses should carry a powerful shockwave sensation. The final form is a fully black armored body composed of fused biological and unknown materials. The armor surface subtly contracts and pulsates like living tissue. Dark red glowing patterns flow rapidly throughout the structure before gradually stabilizing. The eyes are bright red compound eyes, giving the character a cold, inhuman presence. After the transformation is complete, the character pauses briefly to accumulate energy. The surrounding air compresses and distorts, generating downward pressure that crushes the ground beneath. Then the character instantly erupts upward at extreme speed into the sky. The camera immediately transitions into a continuous tracking movement while still maintaining single-take logic. It follows the character upward from below into the sky, then shifts into a rear-side tracking shot as the character flies at high speed through dark gray clouds. The body posture remains stable with a slight forward lean, trailing dark red and black energy streaks behind. The clouds are torn apart into flowing trails by the flight path. Slight camera shake enhances the sensation of speed as the camera gradually moves closer to the character’s side, finally flying parallel with the character for several seconds. The environment is filled only with roaring wind and deep low-frequency energy sounds, maintaining a cold, oppressive atmosphere throughout.